I am a passionate Unity Developer working in the AR/VR industry for the past 5 years. During that time, I have started 3 VR startups ranging from 360 video production services to Location Based Entertainment to VR Development Studio. My role as CTO and founder has given me both creative and technical roles, and I have worked with major fortune 500 companies as well as Grammy award winning musicians, actors, and creatives.
Creating and running multiple startups means I have had to wear multiple hats over the years. This has given me an extensive understanding over a broad range of topics, from backend web apps to a wide variety of 3D immersive technologies. While coding has been my main strength, I can also handle 3D modeling, rigging, animations, and custom shaders. I have built large scale sculptures for projection mapping, multi-touch tables, immersive CAVEs, and interactive exhibits. Some of my recent work has even been featured on Ars-Electronica.